
Game Thoughts: Stories of Sol: The Gun-Dog
I'm a fan of old mech anime and I'm a fan visual novels -- so when I saw the Steam storefront page for Stories of Sol: The Gun-Dog I bought it immediately without any prior knowledge.
It's a great little visual novel! They absolutely nailed the look and mood -- and while the story and characters aren't terribly deep, they were certainly colourful enough that I got attached to or hated hated (in a good way) most of the cast to one degree or another.
I wish it was longer for the price. I'm not one to complain about short games, but this was too short. The game ends on a cliffhanger that comes too soon right after a pretty great story sequence that had me really wanting more.
More as in closure -- I think there's other paths I could go back and take for a different experience, but I want to know what happens next now that there's momentum, not what alternative events could have been!
The game was made with Ren'py, and is good reminder that I should try that out sometime. I'm more into playing VNs than writing them, but I've got good python chops and could probably do some interesting things!